In the room with the crumbling bridge, cross the bridge and defeat the Boo.Alternatively, since the room is interconnected to the kitchen room with the Killer Chairs, you can wait for them and they will come out of the painting. Two are located inside a small room which can be accessed from the back of the mansion.Once Mario defeats the Big Boo, the stairs to the upper floor of the mansion are revealed, along with the star for the level located at the top of the stairs. Once this is done, the Big Boo appears in the mansion hall. To complete this star Mario must enter the mansion and defeat the six Boos located on the ground floor of the mansion. It's accessible through the painting of Luigi in the third floor. In the DS remake, there is also a secret area, where you fight King Boo so that you can play as Luigi. The boss, who is fought a number of times, is Big Boo. A separate building found in the basement contains a speedy merry-go-round in the sewers. The course features a large building and grounds, with three floors, an accessible balcony that leads to the roof, and a basement. 2.7 Star 7: Switch Star in the Basement (DS).2.6 Star 6: Eye to Eye in the Secret Room.2.3 Star 3: Secret of the Haunted Books.2.2 Star 2: Ride Big Boo's Merry Go Round.In Super Mario 64 DS, this is the only main course that Yoshi can't access at all he can't defeat Boos in this game, nor can he successfully eat any. This place is also where Mario unlocks Luigi. In the DS remake, the third floor also contains a painting to the Big Boo Battle which appears to be located on the tower (highest floor) of Big Boo's Haunt where King Boo resides. The music for the Merry-Go-Round is also used in the minigames Lakitu Launch, Bingo Ball, and Slots Shot. Big Boo's Haunt is the only course that does not share a theme with another course. This course is one of a few that contain bridges made of bricks that fall away when walked upon. There are two entrances into the main building: the front door immediately visible upon entering the level, and a single back door that leads into a room containing two Boos. There is also the Mad Piano (a piano that comes to life and tries to bite Mario if he gets too close), Bookends (books which emerge from the bookshelves and launch themselves at Mario), and Killer Chairs (chairs which levitate before attacking). In the center of the basement is a large merry-go-round with many Boos and some Flamethrowers. There is a small shack on the side of the mansion that has a lift to the basement. The course's background is a night sky located in a dark forest.īig Boo's Haunt is inhabited by none other than Big Boo himself. The level is bounded by what appears to be the bars of a cage, like the one in the entrance to the course, suggesting, along with his entrance into the level, that Mario has shrunk. Mario shrinks as he is entering the cage to Big Boo's Haunt. Mario gets teleported to Big Boo's Haunt upon entering this cage. The Boo will drop a small cage containing the course. Instead, Mario must travel to the castle's courtyard (after he has collected twelve Power Stars, fifteen in the DS remake) and defeat a Big Boo. Unlike most other courses, Big Boo's Haunt is one of the rare courses that is not accessed via a painting. To gain access to the level, the player must defeat the larger one of the Boos in the castle courtyard, then walk up to the small mansion in a cage that appears. The course itself is a three-story mansion located in a small cage. Big Boo's Haunt is the fifth course in Super Mario 64 and Super Mario 64 DS, and is located in the Castle Courtyard.
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